bonjour Elokuba,
To compile mesa and libdrm I use Baryluck's script. I only replace the patched PS4 mesa folders before compiling in my /home. Once done I copy and paste in /usr /usr/lib/x86_64-gnu and /usr/lib/i386gnu. Mesa-build.py has just been updated, you can add distributions if they are not present, take example from those that are already there.
Baryluck:"FYI. Flag --wayland is deprecated (to disable or enable wayland support in mesa and packages). It was defaulting to enabled for probably 2 years. Now wayland support (and x11 support) is enabled unconditionally. Passing --wayland=0 or similar will do nothing, other than print a warning and a notice to remove the use of this flag. Flag will be removed completly later this year.
I also added some other minor cleanups (including old comments, and code formatting), and added some preliminary support for new Linux Mint, Ubuntu, and Debian 14 "forky" (not yet available). It might not work fully, but is just a starting point for later fixes."
Mesa-build.py link:
I'm attaching my patched PS4 mesa and libdrm, paste everything in your /home then launch mesa-build.py
https://transfert.free.fr/sW3yLAn
I'm using my Crashniels-based Bzlmage 6.12.11, with one or two patches. It only works for Aeolia and I think Belize.
https://transfert.free.fr/dQQ6lOA